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[Duplicate]: droptdown 'attack again' in reports

Archive of completed and closed feature requests

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[Duplicate]: droptdown 'attack again' in reports

Postby maxime on Sun Feb 24, 2008 1:21 am

timas wrote:Also, the report links are turning into a pretty big list! I've gota think out a way to organize that a bit better now as well


I might have a solution concerning the attack again links: what about using only one line, but with a dropdown with multiple choices?

I've been thinking about it while going through my reports today. Depending on the remaining resources in my farm, I sometime need to send 2x more troops to completely clear it; while other times, I only need to send 1/2 the amount of troops.

So instead of
*Attack again
*Attack again with the same troops
*Attack again with all troops

U could have:
*Attack again with 'dropdown' (same - 1/2 - 2x - all - optimum - custom) troops

- With 'custom' just directing u to the rally point.
- And 'optimum' being the amount of LCs from the Report enhancement

Now, for it to be completely perfect :P we should also be able to have the choice between the type of troops we want to send away with the 'optimum' option. Im using my axes/spears/HCs to farm as well. And in a def village, its not so usefull to know how many LCs are needed to completely empty a village :P

Finally, I also would like to know If there could be an option so that 1 scout is sent by default with all the attacks, even when u choose optimum in the attack again dropdown menu.

I Hope these suggestions could give u some ideas on how to deal with the report links :)
maxime
Beta tester
 
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Joined: Wed Feb 20, 2008 11:51 am

Postby timas on Sun Feb 24, 2008 3:59 pm

It does! Thank you very much :)
timas
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Postby maxime on Sun Feb 24, 2008 9:11 pm

Im the one thanking you for listening to our suggestions and taking the time to implement them :)
maxime
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Postby maxime on Sun Mar 09, 2008 8:32 pm

little addition to the attack again feature:
The 'attack again with all troops' is not really useful for farming when it send all ur scouts/rams/catas/nobles to the farm

So the idea would be to separate the troops in 3 categories, depending on their function:
- scouts
- farming troops (all inf + all horses +pal)
- war units (ram/catas)

The report should then have 2 lines; 1 for the scouts, and one for the rest of the troops:
*number of scouts to send: [1] - [ALL] - [other in txtbox]
*Attack again with 'dropdown' (same - 1/2 - 2x - optimum - all farming troops - all + war units - scouts only - custom).


Now for the explanations:
- [1] and [ALL] are boxes that u tick before choosing ur attack pattern in the dropdown.
- [other in txtbox] is a textbox where u can write another amount of scouts that u want to send with ur attack.

Now, the scout line wont send any attack, it just define how many scouts will be sent with the attack from the dropdown of the 2nd line.

- 'same/0.5x/2x/optimum' are pretty self explanatory. the only thing could maybe be that by choosing '2x', all the troops will be multiplied by 2, except for the scouts.
- 'all farming troops' means all inf + all horses + pal
- 'all + war units' means that this time, the rams and catas are included
- 'scouts only' means that it will only send the scouts from the 1st line
- 'custom' direct you to the rally point

Finally, I would prefer the [1] box from the scout line to be ON by default, but others might prefer to have 0 as default.

Again, Im just throwing ideas that came to my mind, just chose the ones u like :)
maxime
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Posts: 154
Joined: Wed Feb 20, 2008 11:51 am

Postby mog on Sun Mar 09, 2008 9:54 pm

+ you could have the rallypoint screen at the bottom of the report and populate it with calculated data. :D
mog
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